Daniel is partnering with companies and teams that are shaping the next generation of top-shelf products. He is a strong believer in autonomous teams that do just enough research, collaborate cross-functionally, and get prototypes in the hands of users early.
Experience
2022 — Now
Freelance
2020 — 22
Epidemic Sound
2020 — 20
Sweet Studio
2016 — 20
Qapital
2012 — 16
Studio Källbom
2011 — 12
Spotify
2004 — 11
Doberman
2002 — 03
Method
2001 — 03
Hyper Island
2022 — Now
Freelance
2020 — 22
Epidemic Sound
2020 — 20
Sweet Studio
2016 — 20
Qapital
2012 — 16
Studio Källbom
2011 — 12
Spotify
2004 — 11
Doberman
2002 — 03
Method
2001 — 03
Hyper Island
Skills
Experience Design
Interface Design
Prototyping
Design Sprints
Interaction Design
Visual Design
Art Direction
Typography
Photography
Experience Design
Interface Design
Prototyping
Design Sprints
Interaction Design
Visual Design
Art Direction
Typography
Photography