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Daniel is partnering with companies and teams that are shaping the next generation of top-shelf products. He is a strong believer in autonomous teams that do just enough research, collaborate cross-functionally, and get prototypes in the hands of users early.





Experience

2022 — Now
Freelance


2020 — 22
Epidemic Sound

2020 — 20
Sweet Studio

2016 — 20
Qapital

2012 — 16
Studio Källbom

2011 — 12
Spotify

2004 — 11
Doberman

2002 — 03
Method

2001 — 03
Hyper Island
Skills

Experience Design

Interface Design

Prototyping

Design Sprints

Interaction Design

Visual Design

Art Direction

Typogr
aphy

Photography

Work         About         Contact